glx render in picom

This commit is contained in:
Cheri 2020-08-01 17:36:54 +03:00 committed by vibikim
parent 2e5301072c
commit 62d62d98f2

View file

@ -69,7 +69,7 @@ mark-ovredir-focused = true;
detect-rounded-corners = true;
detect-client-opacity = true;
refresh-rate = 0;
backend = "xrender";
backend = "glx";
glx-no-stencil = true;
glx-no-rebind-pixmap = true;
vsync = false;