🦀 no more awesome
|
@ -1,37 +0,0 @@
|
|||
#!/bin/bash
|
||||
|
||||
function run {
|
||||
if ! pgrep $1 ;
|
||||
then
|
||||
$@&
|
||||
fi
|
||||
}
|
||||
run "scripts/polybar.sh"
|
||||
#run "xrandr --output VGA-1 --primary --mode 1360x768 --pos 0x0 --rotate normal"
|
||||
#run "xrandr --output HDMI2 --mode 1920x1080 --pos 1920x0 --rotate normal --output HDMI1 --primary --mode 1920x1080 --pos 0x0 --rotate normal --output VIRTUAL1 --off"
|
||||
#run "wicd-client -t"
|
||||
run "copyq"
|
||||
run "picom"
|
||||
run "nm-applet"
|
||||
#run "caffeine"
|
||||
#run "pamac-tray"
|
||||
#run "variety"
|
||||
run "xfce4-power-manager"
|
||||
#run "blueberry-tray"
|
||||
run "blueman-applet"
|
||||
run "/usr/lib/polkit-gnome/polkit-gnome-authentication-agent-1"
|
||||
run "numlockx on"
|
||||
#run "volumeicon"
|
||||
run "nitrogen --restore"
|
||||
#run "conky -c $HOME/.config/awesome/system-overview"
|
||||
#you can set wallpapers in themes as well
|
||||
#feh --bg-fill /usr/share/backgrounds/arcolinux/arco-wallpaper.jpg &
|
||||
#run applications from startup
|
||||
#run "firefox"
|
||||
#run "atom"
|
||||
#run "dropbox"
|
||||
#run "insync start"
|
||||
#run "spotify"
|
||||
#run "ckb-next -b"
|
||||
#run "discord"
|
||||
#run "telegram-desktop"
|
|
@ -1,185 +0,0 @@
|
|||
####################################
|
||||
####### BACK-END ########
|
||||
####################################
|
||||
|
||||
# Backend to use: "xrender" or "glx".
|
||||
# GLX backend is typically much faster but depends on a sane driver.
|
||||
|
||||
#backend = "glx";
|
||||
backend = "xrender";
|
||||
|
||||
|
||||
####################################
|
||||
####### GLX ########
|
||||
####################################
|
||||
|
||||
#glx-no-stencil = true; # Recommended.
|
||||
|
||||
# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
|
||||
# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
|
||||
# but a 20% increase when only 1/4 is.
|
||||
# My tests on nouveau show terrible slowdown.
|
||||
# Useful with --glx-swap-method, as well.
|
||||
|
||||
glx-copy-from-front = false;
|
||||
|
||||
# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
|
||||
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
|
||||
# May break VSync and is not available on some drivers.
|
||||
# Overrides --glx-copy-from-front.
|
||||
|
||||
# glx-use-copysubbuffermesa = true;
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
|
||||
# Recommended if it works.
|
||||
|
||||
# glx-no-rebind-pixmap = true;
|
||||
|
||||
# GLX backend: GLX buffer swap method we assume.
|
||||
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
|
||||
# undefined is the slowest and the safest, and the default value.
|
||||
# copy is fastest, but may fail on some drivers,
|
||||
# 2-6 are gradually slower but safer (6 is still faster than 0).
|
||||
# Usually, double buffer means 2, triple buffer means 3.
|
||||
# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
|
||||
# Useless with --glx-use-copysubbuffermesa.
|
||||
# Partially breaks --resize-damage.
|
||||
# Defaults to undefined.
|
||||
|
||||
glx-swap-method = "undefined";
|
||||
|
||||
# glx-use-gpushader4 = true;
|
||||
|
||||
# xrender-sync = true;
|
||||
# xrender-sync-fence = true;
|
||||
|
||||
####################################
|
||||
####### Shadow ########
|
||||
####################################
|
||||
shadow = false; # Enabled client-side shadows on windows.
|
||||
no-dnd-shadow = true; # Don't draw shadows on DND windows.
|
||||
no-dock-shadow = true; # Avoid drawing shadows on dock/panel windows.
|
||||
clear-shadow = true; # Zero the part of the shadow's mask behind the
|
||||
# window. Fix some weirdness with ARGB windows.
|
||||
shadow-radius = 7; # The blur radius for shadows. (default 12)
|
||||
shadow-offset-x = -7; # The left offset for shadows. (default -15)
|
||||
shadow-offset-y = -7; # The top offset for shadows. (default -15)
|
||||
# shadow-opacity = 0.5; # The translucency for shadows. (default .75)
|
||||
# shadow-red = 0.0; # Red color value of shadow. (0.0 - 1.0, defaults to 0)
|
||||
# shadow-green = 0.0; # Green color value of shadow. (0.0 - 1.0, defaults to 0)
|
||||
# shadow-blue = 0.0; # Blue color value of shadow. (0.0 - 1.0, defaults to 0)
|
||||
|
||||
# Exclude conditions for shadows.
|
||||
shadow-exclude = [
|
||||
"name = 'Notification'",
|
||||
"class_g ?= 'Notify-osd'",
|
||||
"class_g = 'VirtualBox'",
|
||||
"class_g = 'Conky'",
|
||||
"_GTK_FRAME_EXTENTS@:c",
|
||||
"class_g = 'Cairo-clock'",
|
||||
"class_g = 'i3-frame'",
|
||||
"window_type *= 'normal' && ! name ~= ''"
|
||||
];
|
||||
|
||||
# shadow-exclude-reg = "x10+0+0";
|
||||
# xinerama-shadow-crop = true;
|
||||
shadow-ignore-shaped = true; # Avoid drawing shadow on all shaped windows
|
||||
# (see also: --detect-rounded-corners)
|
||||
|
||||
####################################
|
||||
####### Opacity ########
|
||||
####################################
|
||||
#menu-opacity = 0.9; # The opacity for menus. (default 1.0)
|
||||
#inactive-opacity = 0.9; # Default opacity of inactive windows. (0.0 - 1.0)
|
||||
# active-opacity = 0.8; # Default opacity for active windows. (0.0 - 1.0)
|
||||
# frame-opacity = 0.9; # Opacity of window titlebars and borders. (0.1 - 1.0)
|
||||
# inactive-opacity-override = true; # Let inactive opacity set by 'inactive-opacity' overrides
|
||||
# value of _NET_WM_OPACITY. Bad choice.
|
||||
alpha-step = 0.06; # XRender backend: Step size for alpha pictures. Increasing
|
||||
# it may result in less X resource usage,
|
||||
# Yet fading may look bad.
|
||||
# inactive-dim = 0.2; # Dim inactive windows. (0.0 - 1.0)
|
||||
# inactive-dim-fixed = true; # Do not let dimness adjust based on window opacity.
|
||||
# blur-background = true; # Blur background of transparent windows.
|
||||
# Bad performance with X Render backend.
|
||||
# GLX backend is an alternative.
|
||||
# blur-background-frame = true; # Blur background of opaque windows with transparent
|
||||
# frames as well.
|
||||
blur-background-fixed = false; # Do not let blur radius adjust based on window opacity.
|
||||
#blur-kern = "3x3box";
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
# Exclude conditions for background blur.
|
||||
# find the names with xwininfo
|
||||
blur-background-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"class_g = 'Peek'",
|
||||
"window_type = 'desktop'",
|
||||
"window_type = 'tooltip'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
opacity-rule = [ "80:class_g = 'XTerm'" ];
|
||||
#opacity-rule = [ "80:class_g = 'UXTerm'" ];
|
||||
#opacity-rule = [ "99:class_g = 'VirtualBox'" ];
|
||||
|
||||
####################################
|
||||
####### Fading ########
|
||||
####################################
|
||||
#fading = true; # Fade windows during opacity changes.
|
||||
# fade-delta = 10; # The time between steps in a fade in milliseconds. (default 10).
|
||||
#fade-in-step = 0.03; # Opacity change between steps while fading in. (default 0.028).
|
||||
#fade-out-step = 0.03; # Opacity change between steps while fading out. (default 0.03).
|
||||
# no-fading-openclose = true; # Avoid fade windows in/out when opening/closing.
|
||||
# no-fading-destroyed-argb = true;
|
||||
focus-exclude = [
|
||||
"class_g = 'Cairo-clock'",
|
||||
"name *?= 'Steam'",
|
||||
"class_g *?= 'Steam'",
|
||||
"class_g *?= 'Virtualbox'"
|
||||
];
|
||||
|
||||
####################################
|
||||
####### Other ########
|
||||
####################################
|
||||
|
||||
mark-wmwin-focused = true; # Try to detect WM windows and mark them as active.
|
||||
mark-ovredir-focused = true; # Mark all non-WM but override-redirect windows active (e.g. menus).
|
||||
use-ewmh-active-win = false; # Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused
|
||||
# instead of using FocusIn/Out events. Usually more reliable but
|
||||
# depends on a EWMH-compliant WM.
|
||||
detect-rounded-corners = true; # Detect rounded corners and treat them as rectangular when --shadow-ignore- shaped is on.
|
||||
detect-client-opacity = true; # Detect _NET_WM_OPACITY on client windows, useful for window
|
||||
# managers not passing _NET_WM_OPACITY of client windows to frame
|
||||
# windows.
|
||||
refresh-rate = 0; # For --sw-opti: Specify refresh rate of the screen. 0 for auto.
|
||||
vsync = "none"; # "none", "drm", "opengl", "opengl-oml", "opengl-swc", "opengl-mswc"
|
||||
# See man page for more details.
|
||||
dbe = false; # Enable DBE painting mode. Rarely needed.
|
||||
paint-on-overlay = false; # Painting on X Composite overlay window. Recommended.
|
||||
sw-opti = false; # Limit compton to repaint at most once every 1 / refresh_rate.
|
||||
# Incompatible with certain VSync methods.
|
||||
unredir-if-possible = false; # Unredirect all windows if a full-screen opaque window is
|
||||
# detected, to maximize performance for full-screen windows.
|
||||
# unredir-if-possible-delay = 5000;
|
||||
# unredir-if-possible-exclude = [ ];
|
||||
|
||||
detect-transient = true; # Use WM_TRANSIENT_FOR to group windows, and consider windows in
|
||||
# the same group focused at the same time.
|
||||
detect-client-leader = true; # Use WM_CLIENT_LEADER to group windows.
|
||||
invert-color-include = [ ]; # Conditions for windows to be painted with inverted color.
|
||||
|
||||
# resize-damage = 1;
|
||||
|
||||
|
||||
####################################
|
||||
###### Window type settings ########
|
||||
####################################
|
||||
wintypes:
|
||||
{
|
||||
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; };
|
||||
# fade: Fade the particular type of windows.
|
||||
# shadow: Give those windows shadow
|
||||
# opacity: Default opacity for the type of windows.
|
||||
# focus: Whether to always consider windows of this type focused.
|
||||
};
|
|
@ -1,153 +0,0 @@
|
|||
# Shadow
|
||||
shadow = false;
|
||||
shadow-radius = 5;
|
||||
shadow-offset-x = -5;
|
||||
shadow-offset-y = -5;
|
||||
log-level = "warn";
|
||||
#change your username here
|
||||
#log-file = "/home/erik/.config/compton.log";
|
||||
shadow-opacity = 0.5;
|
||||
# Set if you want different colour shadows
|
||||
# shadow-red = 0.0;
|
||||
# shadow-green = 0.0;
|
||||
# shadow-blue = 0.0;
|
||||
# The shadow exclude options are helpful if you have shadows enabled.
|
||||
# Due to the way compton draws its shadows, certain applications will have visual glitches
|
||||
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
|
||||
# This list includes all the affected apps I found in my testing.
|
||||
# The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents
|
||||
# a visual glitch with the XFWM alt tab switcher.
|
||||
shadow-exclude = [
|
||||
"! name~=''",
|
||||
"name = 'Notification'",
|
||||
"class_g = 'Conky'",
|
||||
"class_g ?= 'Notify-osd'",
|
||||
"class_g = 'Cairo-clock'",
|
||||
"class_g ?= 'Cairo-dock'",
|
||||
"class_g = 'Kupfer'",
|
||||
"class_g = 'Synapse'",
|
||||
"class_g ?= 'Xfce4-notifyd'",
|
||||
"class_g ?= 'Xfce4-power-manager'",
|
||||
"name = 'Plank'",
|
||||
"name = 'Docky'",
|
||||
"name = 'Kupfer'",
|
||||
"name = 'xfce4-notifyd'",
|
||||
"name *= 'VLC'",
|
||||
"name *= 'compton'",
|
||||
"name *= 'Chromium'",
|
||||
"name *= 'Chrome'",
|
||||
"n:w:*VirtualBox*",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
# shadow-exclude = "n:e:Notification";
|
||||
# shadow-exclude-reg = "x10+0+0";
|
||||
# xinerama-shadow-crop = true;
|
||||
|
||||
# Opacity
|
||||
inactive-opacity = 1;
|
||||
active-opacity = 1;
|
||||
frame-opacity = 1;
|
||||
inactive-opacity-override = false;
|
||||
# inactive-dim = 0.2;
|
||||
# Do not let dimness adjust based on window opacity.
|
||||
# inactive-dim-fixed = true;
|
||||
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
|
||||
# blur-background = true;
|
||||
# Blur background of opaque windows with transparent frames as well.
|
||||
# blur-background-frame = true;
|
||||
blur-kern = "3x3box";
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
# Do not let blur radius adjust based on window opacity.
|
||||
# blur-background-fixed = true;
|
||||
blur-background-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
# If you have issues with transparency with these terminals
|
||||
# maybe next lines will help
|
||||
#opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||
#opacity-rule = [ "80:class_g = 'termite'" ];
|
||||
|
||||
# Fading
|
||||
# Fade windows during opacity changes.
|
||||
fading = false;
|
||||
# The time between steps in a fade in milliseconds. (default 30).
|
||||
fade-delta = 5;
|
||||
# Opacity change between steps while fading in. (default 0.03).
|
||||
fade-in-step = 0.03;
|
||||
# Opacity change between steps while fading out. (default 0.03).
|
||||
fade-out-step = 0.03;
|
||||
# Fade windows in/out when opening/closing
|
||||
# no-fading-openclose = true;
|
||||
# no-fading-destroyed-argb = true;
|
||||
# Specify a list of conditions of windows that should not be faded.
|
||||
fade-exclude = [ ];
|
||||
|
||||
# Other
|
||||
#backend = "glx";
|
||||
backend = "xrender";
|
||||
# Try to detect WM windows and mark them as active.
|
||||
mark-wmwin-focused = true;
|
||||
# Mark all non-WM but override-redirect windows active (e.g. menus).
|
||||
mark-ovredir-focused = true;
|
||||
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
|
||||
# Usually more reliable but depends on a EWMH-compliant WM.
|
||||
# use-ewmh-active-win = true;
|
||||
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
|
||||
# This prevents opacity being ignored for some apps.
|
||||
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
|
||||
detect-client-opacity = true;
|
||||
# Specify refresh rate of the screen.
|
||||
# If not specified or 0, compton will try detecting this with X RandR extension.
|
||||
refresh-rate = 0;
|
||||
# Set VSync method. VSync methods currently available:
|
||||
# none: No VSync
|
||||
# drm: VSync with DRM_IOCTL_WAIT_VBLANK. May only work on some drivers.
|
||||
# opengl: Try to VSync with SGI_video_sync OpenGL extension. Only work on some drivers.
|
||||
# opengl-oml: Try to VSync with OML_sync_control OpenGL extension. Only work on some drivers.
|
||||
# opengl-swc: Try to VSync with SGI_swap_control OpenGL extension. Only work on some drivers. Works only with GLX backend. Known to be most effective on many drivers. Does not actually control paint timing, only buffer swap is affected, so it doesn’t have the effect of --sw-opti unlike other methods. Experimental.
|
||||
# opengl-mswc: Try to VSync with MESA_swap_control OpenGL extension. Basically the same as opengl-swc above, except the extension we use.
|
||||
# (Note some VSync methods may not be enabled at compile time.)
|
||||
vsync = "none";
|
||||
# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance.
|
||||
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
# sw-opti = true;
|
||||
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
|
||||
# Known to cause flickering when redirecting/unredirecting windows.
|
||||
# paint-on-overlay may make the flickering less obvious.
|
||||
# unredir-if-possible = true;
|
||||
# unredir-if-possible-delay = 5000;
|
||||
# unredir-if-possible-exclude = [ ];
|
||||
# Specify a list of conditions of windows that should always be considered focused.
|
||||
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||
# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
|
||||
detect-transient = true;
|
||||
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
|
||||
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
|
||||
detect-client-leader = true;
|
||||
invert-color-include = [ ];
|
||||
# resize-damage = 1;
|
||||
|
||||
# GLX backend
|
||||
# glx-no-stencil = true;
|
||||
# glx-no-rebind-pixmap = true;
|
||||
glx-swap-method = "undefined";
|
||||
# glx-use-gpushader4 = true;
|
||||
# xrender-sync = true;
|
||||
# xrender-sync-fence = true;
|
||||
|
||||
# Window type settings
|
||||
wintypes:
|
||||
{
|
||||
tooltip = { fade = true; shadow = true; opacity = 0.9; focus = true; full-shadow = false; };
|
||||
dock = { shadow = false; }
|
||||
dnd = { shadow = false; }
|
||||
popup_menu = { opacity = 0.9; }
|
||||
dropdown_menu = { opacity = 0.9; }
|
||||
};
|
|
@ -1,153 +0,0 @@
|
|||
# Shadow
|
||||
shadow = false;
|
||||
shadow-radius = 5;
|
||||
shadow-offset-x = -5;
|
||||
shadow-offset-y = -5;
|
||||
log-level = "warn";
|
||||
#change your username here
|
||||
#log-file = "/home/erik/.config/compton.log";
|
||||
shadow-opacity = 0.5;
|
||||
# Set if you want different colour shadows
|
||||
# shadow-red = 0.0;
|
||||
# shadow-green = 0.0;
|
||||
# shadow-blue = 0.0;
|
||||
# The shadow exclude options are helpful if you have shadows enabled.
|
||||
# Due to the way compton draws its shadows, certain applications will have visual glitches
|
||||
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
|
||||
# This list includes all the affected apps I found in my testing.
|
||||
# The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents
|
||||
# a visual glitch with the XFWM alt tab switcher.
|
||||
shadow-exclude = [
|
||||
"! name~=''",
|
||||
"name = 'Notification'",
|
||||
"class_g = 'Conky'",
|
||||
"class_g ?= 'Notify-osd'",
|
||||
"class_g = 'Cairo-clock'",
|
||||
"class_g ?= 'Cairo-dock'",
|
||||
"class_g = 'Kupfer'",
|
||||
"class_g = 'Synapse'",
|
||||
"class_g ?= 'Xfce4-notifyd'",
|
||||
"class_g ?= 'Xfce4-power-manager'",
|
||||
"name = 'Plank'",
|
||||
"name = 'Docky'",
|
||||
"name = 'Kupfer'",
|
||||
"name = 'xfce4-notifyd'",
|
||||
"name *= 'VLC'",
|
||||
"name *= 'compton'",
|
||||
"name *= 'Chromium'",
|
||||
"name *= 'Chrome'",
|
||||
"n:w:*VirtualBox*",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
# shadow-exclude = "n:e:Notification";
|
||||
# shadow-exclude-reg = "x10+0+0";
|
||||
# xinerama-shadow-crop = true;
|
||||
|
||||
# Opacity
|
||||
inactive-opacity = 1;
|
||||
active-opacity = 1;
|
||||
frame-opacity = 1;
|
||||
inactive-opacity-override = false;
|
||||
# inactive-dim = 0.2;
|
||||
# Do not let dimness adjust based on window opacity.
|
||||
# inactive-dim-fixed = true;
|
||||
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
|
||||
# blur-background = true;
|
||||
# Blur background of opaque windows with transparent frames as well.
|
||||
# blur-background-frame = true;
|
||||
blur-kern = "3x3box";
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
# Do not let blur radius adjust based on window opacity.
|
||||
# blur-background-fixed = true;
|
||||
blur-background-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
# If you have issues with transparency with these terminals
|
||||
# maybe next lines will help
|
||||
#opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||
#opacity-rule = [ "80:class_g = 'termite'" ];
|
||||
|
||||
# Fading
|
||||
# Fade windows during opacity changes.
|
||||
fading = false;
|
||||
# The time between steps in a fade in milliseconds. (default 30).
|
||||
fade-delta = 5;
|
||||
# Opacity change between steps while fading in. (default 0.03).
|
||||
fade-in-step = 0.03;
|
||||
# Opacity change between steps while fading out. (default 0.03).
|
||||
fade-out-step = 0.03;
|
||||
# Fade windows in/out when opening/closing
|
||||
# no-fading-openclose = true;
|
||||
# no-fading-destroyed-argb = true;
|
||||
# Specify a list of conditions of windows that should not be faded.
|
||||
fade-exclude = [ ];
|
||||
|
||||
# Other
|
||||
#backend = "glx";
|
||||
backend = "xrender";
|
||||
# Try to detect WM windows and mark them as active.
|
||||
mark-wmwin-focused = true;
|
||||
# Mark all non-WM but override-redirect windows active (e.g. menus).
|
||||
mark-ovredir-focused = true;
|
||||
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
|
||||
# Usually more reliable but depends on a EWMH-compliant WM.
|
||||
# use-ewmh-active-win = true;
|
||||
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
|
||||
# This prevents opacity being ignored for some apps.
|
||||
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
|
||||
detect-client-opacity = true;
|
||||
# Specify refresh rate of the screen.
|
||||
# If not specified or 0, compton will try detecting this with X RandR extension.
|
||||
refresh-rate = 0;
|
||||
# Set VSync method. VSync methods currently available:
|
||||
# none: No VSync
|
||||
# drm: VSync with DRM_IOCTL_WAIT_VBLANK. May only work on some drivers.
|
||||
# opengl: Try to VSync with SGI_video_sync OpenGL extension. Only work on some drivers.
|
||||
# opengl-oml: Try to VSync with OML_sync_control OpenGL extension. Only work on some drivers.
|
||||
# opengl-swc: Try to VSync with SGI_swap_control OpenGL extension. Only work on some drivers. Works only with GLX backend. Known to be most effective on many drivers. Does not actually control paint timing, only buffer swap is affected, so it doesn’t have the effect of --sw-opti unlike other methods. Experimental.
|
||||
# opengl-mswc: Try to VSync with MESA_swap_control OpenGL extension. Basically the same as opengl-swc above, except the extension we use.
|
||||
# (Note some VSync methods may not be enabled at compile time.)
|
||||
vsync = "none";
|
||||
# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance.
|
||||
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
# sw-opti = true;
|
||||
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
|
||||
# Known to cause flickering when redirecting/unredirecting windows.
|
||||
# paint-on-overlay may make the flickering less obvious.
|
||||
# unredir-if-possible = true;
|
||||
# unredir-if-possible-delay = 5000;
|
||||
# unredir-if-possible-exclude = [ ];
|
||||
# Specify a list of conditions of windows that should always be considered focused.
|
||||
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||
# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
|
||||
detect-transient = true;
|
||||
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
|
||||
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
|
||||
detect-client-leader = true;
|
||||
invert-color-include = [ ];
|
||||
# resize-damage = 1;
|
||||
|
||||
# GLX backend
|
||||
glx-no-stencil = true;
|
||||
glx-no-rebind-pixmap = true;
|
||||
# glx-swap-method = "undefined";
|
||||
# glx-use-gpushader4 = true;
|
||||
# xrender-sync = true;
|
||||
# xrender-sync-fence = true;
|
||||
|
||||
# Window type settings
|
||||
wintypes:
|
||||
{
|
||||
tooltip = { fade = true; shadow = true; opacity = 0.9; focus = true; full-shadow = false; };
|
||||
dock = { shadow = false; }
|
||||
dnd = { shadow = false; }
|
||||
popup_menu = { opacity = 0.9; }
|
||||
dropdown_menu = { opacity = 0.9; }
|
||||
};
|
|
@ -1,226 +0,0 @@
|
|||
# Thank you code_nomad: http://9m.no/ꪯ鵞
|
||||
# and Arch Wiki contributors: https://wiki.archlinux.org/index.php/Compton
|
||||
|
||||
#################################
|
||||
#
|
||||
# Backend
|
||||
#
|
||||
#################################
|
||||
|
||||
# Backend to use: "xrender" or "glx".
|
||||
# GLX backend is typically much faster but depends on a sane driver.
|
||||
backend = "glx";
|
||||
|
||||
#################################
|
||||
#
|
||||
# GLX backend
|
||||
#
|
||||
#################################
|
||||
|
||||
glx-no-stencil = true;
|
||||
|
||||
# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
|
||||
# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
|
||||
# but a 20% increase when only 1/4 is.
|
||||
# My tests on nouveau show terrible slowdown.
|
||||
glx-copy-from-front = false;
|
||||
|
||||
# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
|
||||
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
|
||||
# May break VSync and is not available on some drivers.
|
||||
# Overrides --glx-copy-from-front.
|
||||
# glx-use-copysubbuffermesa = true;
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
|
||||
# Recommended if it works.
|
||||
# glx-no-rebind-pixmap = true;
|
||||
|
||||
# GLX backend: GLX buffer swap method we assume.
|
||||
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
|
||||
# undefined is the slowest and the safest, and the default value.
|
||||
# copy is fastest, but may fail on some drivers,
|
||||
# 2-6 are gradually slower but safer (6 is still faster than 0).
|
||||
# Usually, double buffer means 2, triple buffer means 3.
|
||||
# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
|
||||
# Useless with --glx-use-copysubbuffermesa.
|
||||
# Partially breaks --resize-damage.
|
||||
# Defaults to undefined.
|
||||
#glx-swap-method = "undefined";
|
||||
|
||||
#################################
|
||||
#
|
||||
# Shadows
|
||||
#
|
||||
#################################
|
||||
|
||||
# Enabled client-side shadows on windows.
|
||||
shadow = true;
|
||||
# The blur radius for shadows. (default 12)
|
||||
shadow-radius = 5;
|
||||
# The left offset for shadows. (default -15)
|
||||
shadow-offset-x = -5;
|
||||
# The top offset for shadows. (default -15)
|
||||
shadow-offset-y = -5;
|
||||
# The translucency for shadows. (default .75)
|
||||
shadow-opacity = 0.5;
|
||||
|
||||
# Set if you want different colour shadows
|
||||
# shadow-red = 0.0;
|
||||
# shadow-green = 0.0;
|
||||
# shadow-blue = 0.0;
|
||||
|
||||
# The shadow exclude options are helpful if you have shadows enabled. Due to the way compton draws its shadows, certain applications will have visual glitches
|
||||
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
|
||||
# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
|
||||
shadow-exclude = [
|
||||
"! name~=''",
|
||||
"name = 'Notification'",
|
||||
"name = 'Plank'",
|
||||
"name = 'Docky'",
|
||||
"name = 'Kupfer'",
|
||||
"name = 'xfce4-notifyd'",
|
||||
"name *= 'VLC'",
|
||||
"name *= 'compton'",
|
||||
"name *= 'Chromium'",
|
||||
"name *= 'Chrome'",
|
||||
"class_g = 'Firefox' && argb",
|
||||
"class_g = 'Conky'",
|
||||
"class_g = 'Kupfer'",
|
||||
"class_g = 'Synapse'",
|
||||
"class_g ?= 'Notify-osd'",
|
||||
"class_g ?= 'Cairo-dock'",
|
||||
"class_g ?= 'Xfce4-notifyd'",
|
||||
"class_g ?= 'Xfce4-power-manager'",
|
||||
"_GTK_FRAME_EXTENTS@:c",
|
||||
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
|
||||
];
|
||||
# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
|
||||
shadow-ignore-shaped = false;
|
||||
|
||||
#################################
|
||||
#
|
||||
# Opacity
|
||||
#
|
||||
#################################
|
||||
|
||||
inactive-opacity = 1;
|
||||
active-opacity = 1;
|
||||
frame-opacity = 1;
|
||||
inactive-opacity-override = false;
|
||||
|
||||
# Dim inactive windows. (0.0 - 1.0)
|
||||
# inactive-dim = 0.2;
|
||||
# Do not let dimness adjust based on window opacity.
|
||||
# inactive-dim-fixed = true;
|
||||
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
|
||||
# blur-background = true;
|
||||
# Blur background of opaque windows with transparent frames as well.
|
||||
# blur-background-frame = true;
|
||||
# Do not let blur radius adjust based on window opacity.
|
||||
blur-background-fixed = false;
|
||||
blur-background-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'"
|
||||
];
|
||||
|
||||
#################################
|
||||
#
|
||||
# Fading
|
||||
#
|
||||
#################################
|
||||
|
||||
# Fade windows during opacity changes.
|
||||
fading = true;
|
||||
# The time between steps in a fade in milliseconds. (default 10).
|
||||
fade-delta = 4;
|
||||
# Opacity change between steps while fading in. (default 0.028).
|
||||
fade-in-step = 0.03;
|
||||
# Opacity change between steps while fading out. (default 0.03).
|
||||
fade-out-step = 0.03;
|
||||
# Fade windows in/out when opening/closing
|
||||
# no-fading-openclose = true;
|
||||
|
||||
# Specify a list of conditions of windows that should not be faded.
|
||||
fade-exclude = [ ];
|
||||
|
||||
#################################
|
||||
#
|
||||
# Other
|
||||
#
|
||||
#################################
|
||||
|
||||
# Try to detect WM windows and mark them as active.
|
||||
mark-wmwin-focused = true;
|
||||
# Mark all non-WM but override-redirect windows active (e.g. menus).
|
||||
mark-ovredir-focused = true;
|
||||
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
|
||||
# Usually more reliable but depends on a EWMH-compliant WM.
|
||||
use-ewmh-active-win = true;
|
||||
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
|
||||
# This prevents opacity being ignored for some apps.
|
||||
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
|
||||
detect-client-opacity = true;
|
||||
|
||||
# Specify refresh rate of the screen.
|
||||
# If not specified or 0, compton will try detecting this with X RandR extension.
|
||||
refresh-rate = 0;
|
||||
|
||||
# Vertical synchronization: match the refresh rate of the monitor
|
||||
vsync = true;
|
||||
|
||||
# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
|
||||
# Reported to have no effect, though.
|
||||
dbe = false;
|
||||
|
||||
# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance.
|
||||
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
#sw-opti = true;
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
|
||||
# Known to cause flickering when redirecting/unredirecting windows.
|
||||
unredir-if-possible = false;
|
||||
|
||||
# Specify a list of conditions of windows that should always be considered focused.
|
||||
focus-exclude = [ ];
|
||||
|
||||
# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
|
||||
detect-transient = true;
|
||||
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
|
||||
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
|
||||
detect-client-leader = true;
|
||||
|
||||
#################################
|
||||
#
|
||||
# Window type settings
|
||||
#
|
||||
#################################
|
||||
|
||||
wintypes:
|
||||
{
|
||||
tooltip =
|
||||
{
|
||||
# fade: Fade the particular type of windows.
|
||||
fade = true;
|
||||
# shadow: Give those windows shadow
|
||||
shadow = false;
|
||||
# opacity: Default opacity for the type of windows.
|
||||
opacity = 0.85;
|
||||
# focus: Whether to always consider windows of this type focused.
|
||||
focus = true;
|
||||
};
|
||||
};
|
||||
|
||||
######################
|
||||
#
|
||||
# XSync
|
||||
# See: https://github.com/yshui/compton/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d
|
||||
#
|
||||
######################
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users.
|
||||
xrender-sync-fence = true;
|
|
@ -1,228 +0,0 @@
|
|||
# Thank you code_nomad: http://9m.no/ꪯ鵞
|
||||
# and Arch Wiki contributors: https://wiki.archlinux.org/index.php/Compton
|
||||
|
||||
#################################
|
||||
#
|
||||
# Backend
|
||||
#
|
||||
#################################
|
||||
|
||||
# Backend to use: "xrender" or "glx".
|
||||
# GLX backend is typically much faster but depends on a sane driver.
|
||||
backend = "glx";
|
||||
#backend = "xrender"
|
||||
|
||||
#################################
|
||||
#
|
||||
# GLX backend
|
||||
#
|
||||
#################################
|
||||
|
||||
glx-no-stencil = true;
|
||||
|
||||
# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
|
||||
# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
|
||||
# but a 20% increase when only 1/4 is.
|
||||
# My tests on nouveau show terrible slowdown.
|
||||
glx-copy-from-front = false;
|
||||
|
||||
# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
|
||||
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
|
||||
# May break VSync and is not available on some drivers.
|
||||
# Overrides --glx-copy-from-front.
|
||||
# glx-use-copysubbuffermesa = true;
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
|
||||
# Recommended if it works.
|
||||
# glx-no-rebind-pixmap = true;
|
||||
|
||||
# GLX backend: GLX buffer swap method we assume.
|
||||
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
|
||||
# undefined is the slowest and the safest, and the default value.
|
||||
# copy is fastest, but may fail on some drivers,
|
||||
# 2-6 are gradually slower but safer (6 is still faster than 0).
|
||||
# Usually, double buffer means 2, triple buffer means 3.
|
||||
# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
|
||||
# Useless with --glx-use-copysubbuffermesa.
|
||||
# Partially breaks --resize-damage.
|
||||
# Defaults to undefined.
|
||||
#glx-swap-method = "undefined";
|
||||
|
||||
#################################
|
||||
#
|
||||
# Shadows
|
||||
#
|
||||
#################################
|
||||
|
||||
# Enabled client-side shadows on windows.
|
||||
shadow = false;
|
||||
# The blur radius for shadows. (default 12)
|
||||
shadow-radius = 5;
|
||||
# The left offset for shadows. (default -15)
|
||||
shadow-offset-x = -5;
|
||||
# The top offset for shadows. (default -15)
|
||||
shadow-offset-y = -5;
|
||||
# The translucency for shadows. (default .75)
|
||||
shadow-opacity = 0.5;
|
||||
|
||||
log-level = "warn";
|
||||
#change your username here
|
||||
#log-file = "/home/erik/.config/compton.log";
|
||||
|
||||
# Set if you want different colour shadows
|
||||
# shadow-red = 0.0;
|
||||
# shadow-green = 0.0;
|
||||
# shadow-blue = 0.0;
|
||||
|
||||
# The shadow exclude options are helpful if you have shadows enabled. Due to the way compton draws its shadows, certain applications will have visual glitches
|
||||
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
|
||||
# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
|
||||
shadow-exclude = [
|
||||
"! name~=''",
|
||||
"name = 'Notification'",
|
||||
"name = 'Plank'",
|
||||
"name = 'Docky'",
|
||||
"name = 'Kupfer'",
|
||||
"name = 'xfce4-notifyd'",
|
||||
"name *= 'VLC'",
|
||||
"name *= 'compton'",
|
||||
"name *= 'Chromium'",
|
||||
"name *= 'Chrome'",
|
||||
"class_g = 'Firefox' && argb",
|
||||
"class_g = 'Conky'",
|
||||
"class_g = 'Kupfer'",
|
||||
"class_g = 'Synapse'",
|
||||
"class_g ?= 'Notify-osd'",
|
||||
"class_g ?= 'Cairo-dock'",
|
||||
"class_g = 'Cairo-clock'",
|
||||
"class_g ?= 'Xfce4-notifyd'",
|
||||
"class_g ?= 'Xfce4-power-manager'",
|
||||
"_GTK_FRAME_EXTENTS@:c",
|
||||
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
|
||||
];
|
||||
# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
|
||||
shadow-ignore-shaped = false;
|
||||
|
||||
#################################
|
||||
#
|
||||
# Opacity
|
||||
#
|
||||
#################################
|
||||
|
||||
inactive-opacity = 1;
|
||||
active-opacity = 1;
|
||||
frame-opacity = 1;
|
||||
inactive-opacity-override = false;
|
||||
|
||||
# Dim inactive windows. (0.0 - 1.0)
|
||||
# inactive-dim = 0.2;
|
||||
# Do not let dimness adjust based on window opacity.
|
||||
# inactive-dim-fixed = true;
|
||||
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
|
||||
# blur-background = true;
|
||||
# Blur background of opaque windows with transparent frames as well.
|
||||
# blur-background-frame = true;
|
||||
# Do not let blur radius adjust based on window opacity.
|
||||
blur-background-fixed = false;
|
||||
blur-background-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
#################################
|
||||
#
|
||||
# Fading
|
||||
#
|
||||
#################################
|
||||
|
||||
# Fade windows during opacity changes.
|
||||
fading = false;
|
||||
# The time between steps in a fade in milliseconds. (default 10).
|
||||
fade-delta = 4;
|
||||
# Opacity change between steps while fading in. (default 0.028).
|
||||
fade-in-step = 0.03;
|
||||
# Opacity change between steps while fading out. (default 0.03).
|
||||
fade-out-step = 0.03;
|
||||
# Fade windows in/out when opening/closing
|
||||
# no-fading-openclose = true;
|
||||
|
||||
# Specify a list of conditions of windows that should not be faded.
|
||||
fade-exclude = [ ];
|
||||
|
||||
#################################
|
||||
#
|
||||
# Other
|
||||
#
|
||||
#################################
|
||||
|
||||
# Try to detect WM windows and mark them as active.
|
||||
mark-wmwin-focused = true;
|
||||
# Mark all non-WM but override-redirect windows active (e.g. menus).
|
||||
mark-ovredir-focused = true;
|
||||
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
|
||||
# Usually more reliable but depends on a EWMH-compliant WM.
|
||||
use-ewmh-active-win = true;
|
||||
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
|
||||
# This prevents opacity being ignored for some apps.
|
||||
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
|
||||
detect-client-opacity = true;
|
||||
|
||||
# Specify refresh rate of the screen.
|
||||
# If not specified or 0, compton will try detecting this with X RandR extension.
|
||||
refresh-rate = 0;
|
||||
|
||||
# Vertical synchronization: match the refresh rate of the monitor
|
||||
# this breaks transparency in virtualbox - put a "#" before next line to fix that
|
||||
vsync = true;
|
||||
|
||||
# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
|
||||
# Reported to have no effect, though.
|
||||
dbe = false;
|
||||
|
||||
# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance.
|
||||
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
#sw-opti = true;
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
|
||||
# Known to cause flickering when redirecting/unredirecting windows.
|
||||
unredir-if-possible = false;
|
||||
|
||||
# Specify a list of conditions of windows that should always be considered focused.
|
||||
focus-exclude = [ ];
|
||||
|
||||
# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
|
||||
detect-transient = true;
|
||||
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
|
||||
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
|
||||
detect-client-leader = true;
|
||||
|
||||
#################################
|
||||
#
|
||||
# Window type settings
|
||||
#
|
||||
#################################
|
||||
|
||||
wintypes:
|
||||
{
|
||||
tooltip = { fade = true; shadow = true; opacity = 0.9; focus = true;};
|
||||
dock = { shadow = false; }
|
||||
dnd = { shadow = false; }
|
||||
popup_menu = { opacity = 0.9; }
|
||||
dropdown_menu = { opacity = 0.9; }
|
||||
};
|
||||
|
||||
######################
|
||||
#
|
||||
# XSync
|
||||
# See: https://github.com/yshui/compton/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d
|
||||
#
|
||||
######################
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users.
|
||||
xrender-sync-fence = true;
|
|
@ -1,89 +0,0 @@
|
|||
# 2018 12 21
|
||||
# https://github.com/yshui/compton/blob/next/compton.sample.conf
|
||||
#
|
||||
# Shadow
|
||||
shadow = true;
|
||||
shadow-radius = 7;
|
||||
shadow-offset-x = -7;
|
||||
shadow-offset-y = -7;
|
||||
log-level = "warn";
|
||||
# log-file = "/path/to/your/log/file";
|
||||
# shadow-opacity = 0.7;
|
||||
# shadow-red = 0.0;
|
||||
# shadow-green = 0.0;
|
||||
# shadow-blue = 0.0;
|
||||
shadow-exclude = [
|
||||
"name = 'Notification'",
|
||||
"class_g = 'Conky'",
|
||||
"class_g ?= 'Notify-osd'",
|
||||
"class_g = 'Cairo-clock'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
# shadow-exclude = "n:e:Notification";
|
||||
# shadow-exclude-reg = "x10+0+0";
|
||||
# xinerama-shadow-crop = true;
|
||||
|
||||
# Opacity
|
||||
inactive-opacity = 0.8;
|
||||
# active-opacity = 0.8;
|
||||
frame-opacity = 0.7;
|
||||
inactive-opacity-override = false;
|
||||
# inactive-dim = 0.2;
|
||||
# inactive-dim-fixed = true;
|
||||
# blur-background = true;
|
||||
# blur-background-frame = true;
|
||||
blur-kern = "3x3box";
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
# blur-background-fixed = true;
|
||||
blur-background-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||
|
||||
# Fading
|
||||
fading = true;
|
||||
# fade-delta = 30;
|
||||
fade-in-step = 0.03;
|
||||
fade-out-step = 0.03;
|
||||
# no-fading-openclose = true;
|
||||
# no-fading-destroyed-argb = true;
|
||||
fade-exclude = [ ];
|
||||
|
||||
# Other
|
||||
backend = "xrender";
|
||||
mark-wmwin-focused = true;
|
||||
mark-ovredir-focused = true;
|
||||
# use-ewmh-active-win = true;
|
||||
detect-rounded-corners = true;
|
||||
detect-client-opacity = true;
|
||||
refresh-rate = 0;
|
||||
vsync = "none";
|
||||
# sw-opti = true;
|
||||
# unredir-if-possible = true;
|
||||
# unredir-if-possible-delay = 5000;
|
||||
# unredir-if-possible-exclude = [ ];
|
||||
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||
detect-transient = true;
|
||||
detect-client-leader = true;
|
||||
invert-color-include = [ ];
|
||||
# resize-damage = 1;
|
||||
|
||||
# GLX backend
|
||||
# glx-no-stencil = true;
|
||||
# glx-no-rebind-pixmap = true;
|
||||
glx-swap-method = "undefined";
|
||||
# glx-use-gpushader4 = true;
|
||||
# xrender-sync = true;
|
||||
# xrender-sync-fence = true;
|
||||
|
||||
# Window type settings
|
||||
wintypes:
|
||||
{
|
||||
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
||||
dock = { shadow = false; }
|
||||
dnd = { shadow = false; }
|
||||
popup_menu = { opacity = 0.8; }
|
||||
dropdown_menu = { opacity = 0.8; }
|
||||
};
|
|
@ -1,254 +0,0 @@
|
|||
--[[
|
||||
|
||||
Awesome-Freedesktop
|
||||
Freedesktop.org compliant desktop entries and menu
|
||||
|
||||
Desktop section
|
||||
|
||||
Licensed under GNU General Public License v2
|
||||
* (c) 2016, Luke Bonham
|
||||
* (c) 2009-2015, Antonio Terceiro
|
||||
|
||||
--]]
|
||||
|
||||
local awful = require("awful")
|
||||
local theme = require("beautiful")
|
||||
local utils = require("menubar.utils")
|
||||
local wibox = require("wibox")
|
||||
|
||||
local capi = capi
|
||||
local io = io
|
||||
local ipairs = ipairs
|
||||
local mouse = mouse
|
||||
local os = os
|
||||
local string = string
|
||||
local table = table
|
||||
|
||||
-- Desktop icons
|
||||
-- freedesktop.desktop
|
||||
local desktop = {
|
||||
-- Default desktop basic icons
|
||||
baseicons = {
|
||||
[1] = {
|
||||
label = "This PC",
|
||||
icon = "computer",
|
||||
onclick = "computer://"
|
||||
},
|
||||
[2] = {
|
||||
label = "Home",
|
||||
icon = "user-home",
|
||||
onclick = os.getenv("HOME")
|
||||
},
|
||||
[3] = {
|
||||
label = "Trash",
|
||||
icon = "user-trash",
|
||||
onclick = "trash://"
|
||||
}
|
||||
},
|
||||
-- Default parameters
|
||||
iconsize = { width = 48, height = 48 },
|
||||
labelsize = { width = 140, height = 20 },
|
||||
margin = { x = 20, y = 20 },
|
||||
}
|
||||
|
||||
-- MIME types list
|
||||
local mime_types = {}
|
||||
|
||||
-- Icons positioning
|
||||
local desktop_current_pos = {}
|
||||
|
||||
-- @return iterator on input pipe
|
||||
local function pipelines(...)
|
||||
local f = assert(io.popen(...))
|
||||
return function ()
|
||||
local data = f:read()
|
||||
if data == nil then f:close() end
|
||||
return data
|
||||
end
|
||||
end
|
||||
|
||||
-- Adds an icon to desktop
|
||||
-- @param args settings from desktop.add_icons
|
||||
-- @param label icon string label
|
||||
-- @param icon icon string file path
|
||||
-- @param onclick function to execute on click
|
||||
function desktop.add_single_icon(args, label, icon, onclick)
|
||||
local s = args.screen
|
||||
|
||||
-- define icon dimensions and position
|
||||
if not desktop_current_pos[s] then
|
||||
desktop_current_pos[s] = { x = (capi.screen[s].geometry.x + args.iconsize.width + args.margin.x), y = 40 }
|
||||
end
|
||||
|
||||
local totheight = (icon and args.iconsize.height or 0) + (label and args.labelsize.height or 0)
|
||||
if totheight == 0 then return end
|
||||
|
||||
if desktop_current_pos[s].y + totheight > capi.screen[s].geometry.height - 40 then
|
||||
desktop_current_pos[s].x = desktop_current_pos[s].x + args.labelsize.width + args.iconsize.width + args.margin.x
|
||||
desktop_current_pos[s].y = 40
|
||||
end
|
||||
|
||||
local common = { screen = s, bg = "#00000000", visible = true, type = "desktop" }
|
||||
|
||||
-- create icon container
|
||||
if icon then
|
||||
common.width = args.iconsize.width
|
||||
common.height = args.iconsize.height
|
||||
common.x = desktop_current_pos[s].x
|
||||
common.y = desktop_current_pos[s].y
|
||||
|
||||
icon = wibox.widget {
|
||||
image = icon,
|
||||
resize = false,
|
||||
widget = wibox.widget.imagebox
|
||||
}
|
||||
|
||||
icon:buttons(awful.button({ }, 1, nil, onclick))
|
||||
|
||||
icon_container = wibox(common)
|
||||
icon_container:set_widget(icon)
|
||||
|
||||
desktop_current_pos[s].y = desktop_current_pos[s].y + args.iconsize.height + 5
|
||||
end
|
||||
|
||||
-- create label container
|
||||
if label then
|
||||
common.width = args.labelsize.width
|
||||
common.height = args.labelsize.height
|
||||
common.x = desktop_current_pos[s].x - (args.labelsize.width/2) + args.iconsize.width/2
|
||||
common.y = desktop_current_pos[s].y
|
||||
|
||||
caption = wibox.widget {
|
||||
text = label,
|
||||
align = "center",
|
||||
forced_width = common.width,
|
||||
forced_height = common.height,
|
||||
ellipsize = "middle",
|
||||
widget = wibox.widget.textbox
|
||||
}
|
||||
|
||||
caption:buttons(awful.button({ }, 1, onclick))
|
||||
caption_container = wibox(common)
|
||||
caption_container:set_widget(caption)
|
||||
end
|
||||
|
||||
desktop_current_pos[s].y = desktop_current_pos[s].y + args.labelsize.height + args.margin.y
|
||||
end
|
||||
|
||||
-- Adds base icons (This PC, Trash, etc) to desktop
|
||||
-- @param args settings from desktop.add_icons
|
||||
function desktop.add_base_icons(args)
|
||||
for _,base in ipairs(args.baseicons) do
|
||||
desktop.add_single_icon(args, base.label, utils.lookup_icon(base.icon), function()
|
||||
awful.spawn(string.format("%s '%s'", args.open_with, base.onclick))
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
-- Looks up a suitable icon for filename
|
||||
-- @param filename string file name
|
||||
-- @return icon file path (string)
|
||||
function desktop.lookup_file_icon(filename)
|
||||
-- load system MIME types
|
||||
if #mime_types == 0 then
|
||||
for line in io.lines("/etc/mime.types") do
|
||||
if not line:find("^#") then
|
||||
local parsed = {}
|
||||
for w in line:gmatch("[^%s]+") do
|
||||
table.insert(parsed, w)
|
||||
end
|
||||
if #parsed > 1 then
|
||||
for i = 2, #parsed do
|
||||
mime_types[parsed[i]] = parsed[1]:gsub("/", "-")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- try to search a possible icon among standards
|
||||
local extension = filename:match("%a+$")
|
||||
local mime = mime_types[extension] or ""
|
||||
local mime_family = mime:match("^%a+") or ""
|
||||
|
||||
local possible_filenames = {
|
||||
mime, "gnome-mime-" .. mime,
|
||||
mime_family, "gnome-mime-" .. mime_family,
|
||||
extension
|
||||
}
|
||||
|
||||
for i, filename in ipairs(possible_filenames) do
|
||||
local icon = utils.lookup_icon(filename)
|
||||
if icon then return icon end
|
||||
end
|
||||
|
||||
-- if we don"t find ad icon, then pretend is a plain text file
|
||||
return utils.lookup_icon("text-x-generic")
|
||||
end
|
||||
|
||||
-- Parse subdirectories and files list from input directory
|
||||
-- @input dir directory to parse (string)
|
||||
-- @return files table with found entries
|
||||
function desktop.parse_dirs_and_files(dir)
|
||||
local files = {}
|
||||
local paths = pipelines('find '..dir..' -maxdepth 1 -type d | tail -1')
|
||||
for path in paths do
|
||||
if path:match("[^/]+$") then
|
||||
local file = {}
|
||||
file.filename = path:match("[^/]+$")
|
||||
file.path = path
|
||||
file.show = true
|
||||
file.icon = utils.lookup_icon("folder")
|
||||
table.insert(files, file)
|
||||
end
|
||||
end
|
||||
local paths = pipelines('find '..dir..' -maxdepth 1 -type f')
|
||||
for path in paths do
|
||||
if not path:find("%.desktop$") then
|
||||
local file = {}
|
||||
file.filename = path:match("[^/]+$")
|
||||
file.path = path
|
||||
file.show = true
|
||||
file.icon = desktop.lookup_file_icon(file.filename)
|
||||
table.insert(files, file)
|
||||
end
|
||||
end
|
||||
return files
|
||||
end
|
||||
|
||||
-- Adds subdirectories and files icons from args.dir
|
||||
-- @param args settings from desktop.add_icons
|
||||
function desktop.add_dirs_and_files_icons(args)
|
||||
for _, file in ipairs(desktop.parse_dirs_and_files(args.dir)) do
|
||||
if file.show then
|
||||
local label = args.showlabels and file.filename or nil
|
||||
local onclick = function () awful.spawn(string.format("%s '%s'", args.open_with, file.path)) end
|
||||
desktop.add_single_icon(args, label, file.icon, onclick)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Main function, adds base, directory and files icons
|
||||
-- @param args user defined settings, with fallback on defaults
|
||||
function desktop.add_icons(args)
|
||||
args = args or {}
|
||||
args.screen = args.screen or mouse.screen
|
||||
args.dir = args.dir or os.getenv("HOME") .. "/Desktop"
|
||||
args.showlabels = args.showlabel or true
|
||||
args.open_with = args.open_with or "xdg_open"
|
||||
args.baseicons = args.baseicons or desktop.baseicons
|
||||
args.iconsize = args.iconsize or desktop.iconsize
|
||||
args.labelsize = args.labelsize or desktop.labelsize
|
||||
args.margin = args.margin or desktop.margin
|
||||
|
||||
-- trying to fallback on Adwaita if theme.icon_theme is not defined
|
||||
-- if Adwaita is missing too, no icons will be shown
|
||||
if not theme.icon_theme then
|
||||
theme.icon_theme = args.icon_theme or "Adwaita"
|
||||
end
|
||||
|
||||
desktop.add_base_icons(args)
|
||||
desktop.add_dirs_and_files_icons(args)
|
||||
end
|
||||
|
||||
return desktop
|
|
@ -1,15 +0,0 @@
|
|||
--[[
|
||||
|
||||
Awesome-Freedesktop
|
||||
Freedesktop.org compliant desktop entries and menu
|
||||
|
||||
Licensed under GNU General Public License v2
|
||||
* (c) 2016, Luke Bonham
|
||||
* (c) 2009-2015, Antonio Terceiro
|
||||
|
||||
--]]
|
||||
|
||||
return {
|
||||
desktop = require("freedesktop.desktop"),
|
||||
menu = require("freedesktop.menu")
|
||||
}
|
|
@ -1,133 +0,0 @@
|
|||
--[[
|
||||
|
||||
Awesome-Freedesktop
|
||||
Freedesktop.org compliant desktop entries and menu
|
||||
|
||||
Menu section
|
||||
|
||||
Licensed under GNU General Public License v2
|
||||
* (c) 2016, Luke Bonham
|
||||
* (c) 2014, Harvey Mittens
|
||||
|
||||
--]]
|
||||
|
||||
local awful_menu = require("awful.menu")
|
||||
local menu_gen = require("menubar.menu_gen")
|
||||
local menu_utils = require("menubar.utils")
|
||||
--local icon_theme = require("menubar.icon_theme")
|
||||
|
||||
local io, pairs, string, table, os = io, pairs, string, table, os
|
||||
|
||||
-- Add support for NixOS systems too
|
||||
table.insert(menu_gen.all_menu_dirs, string.format("%s/.nix-profile/share/applications", os.getenv("HOME")))
|
||||
|
||||
-- Expecting a wm_name of awesome omits too many applications and tools
|
||||
menu_utils.wm_name = ""
|
||||
|
||||
-- Menu
|
||||
-- freedesktop.menu
|
||||
local menu = {}
|
||||
|
||||
-- Determines if a path points to a directory, by checking if it can be read
|
||||
-- (which is `nil` also for empty files) and if its size is not 0.
|
||||
-- @author blueyed
|
||||
-- @param path the path to check
|
||||
function menu.is_dir(path)
|
||||
local f = io.open(path)
|
||||
return f and not f:read(0) and f:seek("end") ~= 0 and f:close()
|
||||
end
|
||||
|
||||
-- Remove non existent paths in order to avoid issues
|
||||
local existent_paths = {}
|
||||
for k,v in pairs(menu_gen.all_menu_dirs) do
|
||||
if menu.is_dir(v) then
|
||||
table.insert(existent_paths, v)
|
||||
end
|
||||
end
|
||||
menu_gen.all_menu_dirs = existent_paths
|
||||
|
||||
-- Determines whether an table includes a certain element
|
||||
-- @param tab a given table
|
||||
-- @param val the element to search for
|
||||
-- @return true if the given string is found within the search table; otherwise, false if not
|
||||
function menu.has_value (tab, val)
|
||||
for index, value in pairs(tab) do
|
||||
if val:find(value) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Use MenuBar parsing utils to build a menu for Awesome
|
||||
-- @return awful.menu
|
||||
function menu.build(args)
|
||||
local args = args or {}
|
||||
-- local icon_size = args.icon_size
|
||||
local before = args.before or {}
|
||||
local after = args.after or {}
|
||||
local skip_items = args.skip_items or {}
|
||||
local sub_menu = args.sub_menu or false
|
||||
|
||||
local result = {}
|
||||
local _menu = awful_menu({ items = before })
|
||||
|
||||
menu_gen.generate(function(entries)
|
||||
-- Add category icons
|
||||
for k in pairs(menu_gen.all_categories) do
|
||||
table.insert(result, { k, {}, })
|
||||
end
|
||||
|
||||
-- Get items table
|
||||
for k, v in pairs(entries) do
|
||||
for _, cat in pairs(result) do
|
||||
if cat[1] == v.category then
|
||||
if not menu.has_value(skip_items, v.name) then
|
||||
table.insert(cat[2], { v.name, v.cmdline })
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Cleanup things a bit
|
||||
for i = #result, 1, -1 do
|
||||
local v = result[i]
|
||||
if #v[2] == 0 then
|
||||
-- Remove unused categories
|
||||
table.remove(result, i)
|
||||
else
|
||||
--Sort entries alphabetically (by name)
|
||||
table.sort(v[2], function (a, b) return string.byte(a[1]) < string.byte(b[1]) end)
|
||||
-- Replace category name with nice name
|
||||
v[1] = menu_gen.all_categories[v[1]].name
|
||||
end
|
||||
end
|
||||
|
||||
-- Sort categories alphabetically also
|
||||
table.sort(result, function(a, b) return string.byte(a[1]) < string.byte(b[1]) end)
|
||||
|
||||
-- Add menu item to hold the generated menu
|
||||
if sub_menu then
|
||||
result = {{sub_menu, result}}
|
||||
end
|
||||
|
||||
-- Add items to menu
|
||||
for _, v in pairs(result) do _menu:add(v) end
|
||||
for _, v in pairs(after) do _menu:add(v) end
|
||||
end)
|
||||
|
||||
-- Set icon size
|
||||
--[[ if icon_size then
|
||||
for _,v in pairs(menu_gen.all_categories) do
|
||||
v.icon = icon_theme():find_icon_path(v.icon_name, icon_size)
|
||||
end
|
||||
end
|
||||
--]]
|
||||
-- Hold the menu in the module
|
||||
menu.menu = _menu
|
||||
|
||||
return _menu
|
||||
end
|
||||
|
||||
return menu
|
|
@ -1,204 +0,0 @@
|
|||
--[[
|
||||
|
||||
Licensed under GNU General Public License v2
|
||||
* (c) 2013, Luca CPZ
|
||||
|
||||
--]]
|
||||
|
||||
local spawn = require("awful.spawn")
|
||||
local timer = require("gears.timer")
|
||||
local debug = require("debug")
|
||||
local io = { lines = io.lines,
|
||||
open = io.open }
|
||||
local pairs = pairs
|
||||
local rawget = rawget
|
||||
local table = { sort = table.sort, unpack = table.unpack }
|
||||
local unpack = unpack or table.unpack -- lua 5.1 retro-compatibility
|
||||
|
||||
-- Lain helper functions for internal use
|
||||
-- lain.helpers
|
||||
local helpers = {}
|
||||
|
||||
helpers.lain_dir = debug.getinfo(1, 'S').source:match[[^@(.*/).*$]]
|
||||
helpers.icons_dir = helpers.lain_dir .. 'icons/'
|
||||
helpers.scripts_dir = helpers.lain_dir .. 'scripts/'
|
||||
|
||||
-- {{{ Modules loader
|
||||
|
||||
function helpers.wrequire(table, key)
|
||||
local module = rawget(table, key)
|
||||
return module or require(table._NAME .. '.' .. key)
|
||||
end
|
||||
|
||||
-- }}}
|
||||
|
||||
-- {{{ File operations
|
||||
|
||||
-- check if the file exists and is readable
|
||||
function helpers.file_exists(path)
|
||||
local file = io.open(path, "rb")
|
||||
if file then file:close() end
|
||||
return file ~= nil
|
||||
end
|
||||
|
||||
-- get a table with all lines from a file
|
||||
function helpers.lines_from(path)
|
||||
local lines = {}
|
||||
for line in io.lines(path) do
|
||||
lines[#lines + 1] = line
|
||||
end
|
||||
return lines
|
||||
end
|
||||
|
||||
-- get a table with all lines from a file matching regexp
|
||||
function helpers.lines_match(regexp, path)
|
||||
local lines = {}
|
||||
for line in io.lines(path) do
|
||||
if string.match(line, regexp) then
|
||||
lines[#lines + 1] = line
|
||||
end
|
||||
end
|
||||
return lines
|
||||
end
|
||||
|
||||
-- get first line of a file
|
||||
function helpers.first_line(path)
|
||||
local file, first = io.open(path, "rb"), nil
|
||||
if file then
|
||||
first = file:read("*l")
|
||||
file:close()
|
||||
end
|
||||
return first
|
||||
end
|
||||
|
||||
-- get first non empty line from a file
|
||||
function helpers.first_nonempty_line(path)
|
||||
for line in io.lines(path) do
|
||||
if #line then return line end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- }}}
|
||||
|
||||
-- {{{ Timer maker
|
||||
|
||||
helpers.timer_table = {}
|
||||
|
||||
function helpers.newtimer(name, timeout, fun, nostart, stoppable)
|
||||
if not name or #name == 0 then return end
|
||||
name = (stoppable and name) or timeout
|
||||
if not helpers.timer_table[name] then
|
||||
helpers.timer_table[name] = timer({ timeout = timeout })
|
||||
helpers.timer_table[name]:start()
|
||||
end
|
||||
helpers.timer_table[name]:connect_signal("timeout", fun)
|
||||
if not nostart then
|
||||
helpers.timer_table[name]:emit_signal("timeout")
|
||||
end
|
||||
return stoppable and helpers.timer_table[name]
|
||||
end
|
||||
|
||||
-- }}}
|
||||
|
||||
-- {{{ Pipe operations
|
||||
|
||||
-- run a command and execute a function on its output (asynchronous pipe)
|
||||
-- @param cmd the input command
|
||||
-- @param callback function to execute on cmd output
|
||||
-- @return cmd PID
|
||||
function helpers.async(cmd, callback)
|
||||
return spawn.easy_async(cmd,
|
||||
function (stdout, stderr, reason, exit_code)
|
||||
callback(stdout, exit_code)
|
||||
end)
|
||||
end
|
||||
|
||||
-- like above, but call spawn.easy_async with a shell
|
||||
function helpers.async_with_shell(cmd, callback)
|
||||
return spawn.easy_async_with_shell(cmd,
|
||||
function (stdout, stderr, reason, exit_code)
|
||||
callback(stdout, exit_code)
|
||||
end)
|
||||
end
|
||||
|
||||
-- run a command and execute a function on its output line by line
|
||||
function helpers.line_callback(cmd, callback)
|
||||
return spawn.with_line_callback(cmd, {
|
||||
stdout = function (line)
|
||||
callback(line)
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
-- }}}
|
||||
|
||||
-- {{{ A map utility
|
||||
|
||||
helpers.map_table = {}
|
||||
|
||||
function helpers.set_map(element, value)
|
||||
helpers.map_table[element] = value
|
||||
end
|
||||
|
||||
function helpers.get_map(element)
|
||||
return helpers.map_table[element]
|
||||
end
|
||||
|
||||
-- }}}
|
||||
|
||||
-- {{{ Misc
|
||||
|
||||
-- check if an element exist on a table
|
||||
function helpers.element_in_table(element, tbl)
|
||||
for _, i in pairs(tbl) do
|
||||
if i == element then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- iterate over table of records sorted by keys
|
||||
function helpers.spairs(t)
|
||||
-- collect the keys
|
||||
local keys = {}
|
||||
for k in pairs(t) do keys[#keys+1] = k end
|
||||
|
||||
table.sort(keys)
|
||||
|
||||
-- return the iterator function
|
||||
local i = 0
|
||||
return function()
|
||||
i = i + 1
|
||||
if keys[i] then
|
||||
return keys[i], t[keys[i]]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- create the partition of singletons of a given set
|
||||
-- example: the trivial partition set of {a, b, c}, is {{a}, {b}, {c}}
|
||||
function helpers.trivial_partition_set(set)
|
||||
local ss = {}
|
||||
for _,e in pairs(set) do
|
||||
ss[#ss+1] = {e}
|
||||
end
|
||||
return ss
|
||||
end
|
||||
|
||||
-- create the powerset of a given set
|
||||
function helpers.powerset(s)
|
||||
if not s then return {} end
|
||||
local t = {{}}
|
||||
for i = 1, #s do
|
||||
for j = 1, #t do
|
||||
t[#t+1] = {s[i],unpack(t[j])}
|
||||
end
|
||||
end
|
||||
return t
|
||||
end
|
||||
|
||||
-- }}}
|
||||
|
||||
return helpers
|
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